Player versus Player Part 1: Alliances - 29/07/2016



Date Posted: 29th July 2016

The new Blight of Frost Keep update introduced the new Guild Alliances feature to Riders of Icarus. The Guild Alliances is a precursor to the introduction of more expansive PvP features such as free-for-all and Manastone Battle that will be introduced into Riders of Icarus in the next few weeks. The numerous guilds in Riders of Icarus will need to form Alliances and be prepared to battle other Alliances in PvP to determine the top Alliances on the server!

Forging Alliances

In order to create an Alliance, your guild must be level 3 or greater and pay 10 gold to the Alliance Master NPC. The Guild Master creating the Alliance can invite up to two other guilds (which also must be level 3 or greater) to the Alliance. A guild can only be in one Alliance at a time, and the Guild Master of each guild must be online at the time of invite. The invited Guild Masters can then accept the invite or decline it. Once in an Alliance, you will see a mark that identifies other players who are not in your guild but who are part of your Alliance. You will also have access to chat within your Alliance so you can coordinate and strategize in and out of battle.



Now, for the PvP! Though PvP (other than duels) is not currently available in Riders of Icarus, the following is what you can generally expect from Alliance War when the feature becomes available. Of course, as the feature is currently in development, the specifics of Alliance War are subject to change.

You can be at war with one Alliance at a time. The Alliance Leader can declare war by entering the name of the enemy Alliance and paying 10 gold. The enemy Alliance can then decide to decline or accept the declaration of war. There is no gold refund if the opponent declines the declaration of war or if you cancel the declaration. Once accepted, war begins and it is announced throughout the land!

Mass Player vs Player Combat

As part of the new Alliance PvP feature, there will be a dedicated area for Alliances to engage in PvP combat. This area is known as the Exarahn Badlands. When you enter the Exarahn Badlands, you’ll see everyone in your party, guild, and Alliance as friendly. All others are the enemy. You must do your best in order to hunt and kill players in the opposing Alliance. The first side that accumulates 200 kills of players in the opposing Alliance wins and their victory shall be declared to all players on the server!



Alliances earn points from each player kill, and you’ll see a call out for each kill you rack up. The number of points awarded scales up as the number of players in the war increases. If you earn 500,000 points, your Alliance will become an Elite Alliance! That status lasts for 14 days and your Alliance members will earn amazing rewards like increases in Familiar EXP, increases in tempering success, and access to a Guild Shop. If you reach 500,000 points again, your status as an Elite Alliance will be extended an additional 14 days. Though there are great rewards to be earned in war, there is also more danger. Elite Alliances cannot decline war declarations, so you must always be prepared to defend your fame and honor.

Prepare for All-Out War

This is a just a small taste of what’s to come for the expanded PvP features that will be introduced very soon in Riders of Icarus. As always, we welcome your feedback and ideas to make this the best possible feature for our players. Please share your thoughts in the forums, and make sure to check back here on the website for further updates on the various PvP experiences that Riders of Icarus will provide in that future content update.

Now, go out and create an Alliance today so you are ready when war breaks out!