Nimble Dash

Aerial Lift
Although technically a seperate skill Aerial Lift functions much the same as Nimble Dash, granting the same Evasion Boost buff and counting toward Fatigue and Cumulative Fatigue, as well as applying the bonus effects to skills that link with Nimble Dash.

You should consider this skill as just another part of Nimble Dash

Effects

 * Evasion Boost
 * Evasion Power increased by 15 for 3 seconds.


 * Fatigue:
 * Stamina is consumed when the fatigue bar is empty for 7 seconds.

(Stacks up to 3 times, at which point it becomes Cumulative Fatigue. Nimble Dash costs 5 stamina to cast for each stack.)


 * Cumulative Fatigue:
 * Stamina is consumed even during Nimble Dash for 20 seconds.

(Nimble Dash costs 15 stamina during Cumulative Fatigue. No new stacks of Fatigue can be applied while this is active, meaning after the 20 seconds any fatigue will be completly removed.)

Skill Linking
Flash Cut when used after Nimble Dash will instead perform a charging slash that hits all targets with 2m. Dagger Rush when used after Nimble Dash will instead pass through the target 5m. Chain Pull will gain a stun effect when used after Nimble Dash. Roundhouse will gain 200% damage and loose it's silencing effect when used after Nimble Dash. Crescent Kick will gain 150% damage when used after Nimble Dash. Moonlight Edge when used after Nimble Dash will grant you 15% inceased crit rate.

Talents
Aerial Talents
 * Evasion Master
 * Increases the duration of Evasion Boost by 2 seconds during Nimble Dash.

Stratagy and Tactics
You can Nimble Dash in five driections, Forward, Backward, Left, Right, Up(Aerial Lift). Each with their own 2 second cooldown. It's helpful to swap the direction you dash while fighting to avoid the cooldown.

After using Nimble Dash or Aerial Lifts 5 times within ~20-25 seconds, Fatigue will be applied. While Fatigue is applied, any new Nimble Dashs or Aerial Lifts will add a stack. At 3 stacks Cumulative Fatigue is applied. This prevents the assassin from maintaing extended fights.

Any skills cast after Nimble Dash appear to make you dodge most attacks for it's animations duration. This can be used to maintain a long period of time of dodging attacks by using another Nimble Dash as the previous ends and filling the gap with skills. You can use up to 2 Fast Skills and one Medium Skill, 2 Medium Skills, or 1 Slow Skills after a Nimble Dash while maintaining this dodge.

Kicking Cycle
Simply repeat this combo by switching out the Kick for a different one each time. Great against bosses where you need to keep the dodge up permanently.
 * Nimble Dash
 * Dagger Rush (Every 3rd Cycle)
 * Flash Cut
 * Roundhouse, Thorn Kick, Crescent Kick
 * Flash Cut (When Dagger rush is on cooldown)

The Ankle Breaker
At Later levels and with some cooldown reduction a this is great combo, both Thorn Kick and Ankle Breaker can Destabilize. After that, throw out a Crecent Kick, Whirling Blades, Swirling Leaves combo, then carry on.
 * Nimlbe Dash
 * Flash Cut
 * Dager Rush
 * Thorn Kick
 * Nimble Dash
 * Dagger Rush
 * Ankle Breaker
 * Flash Cut (If you're fast enough)